#software: pixilart
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ID: a simple pixel art scene based on The Magnus Archives, showing Jon and Martin in a Spiritfarer AU from @wtpthedemon. They are standing on a grass covered hill under a night sky with a crescent moon and stars. Next to Jon is a single marigold flower.
Martin, as the spiritfarer, is a white man with half-long reddish brown curly hair with a white streak at the front. He wears fogged over glasses, black trousers, a blue sweater, and a mint green capelet with the everlight as a clasp.
Jon, as one of the spirits, has a moth like appearance. They have brown skin, long black hair with grey streaks, and brown moth neck fuzz, antennae, and wings. He also has four arms, and glowing green eyes. The green of their eyes also appears in his moth wings, and is the colour of Martin's everlight clasp. Jon is wearing a grey skirt and a green sweater over a white shirt.
The sprites are simple, and based in shape on the human sprites from Undertale. On the right of the canvas the artist's signature reads "Moss and Pebble '23". End ID
One of my earliest pixel art pieces, originally made for the TMA Big Bang (which unfortunately ended up being called off).
#pixel art#moss and pebble#moss and pebble pixel art#described#accessible art#year: 2023#software: pixilart#canvas: 60x60#fandom: the magnus archives#event: big bang#the magnus archives#martin blackwood#jonathan sims
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⭐ So you want to learn pixel art? ⭐
🔹 Part 1 of ??? - The Basics!
Edit: Now available in Google Doc format if you don't have a Tumblr account 🥰
Hello, my name is Tofu and I'm a professional pixel artist. I have been supporting myself with freelance pixel art since 2020, when I was let go from my job during the pandemic.
My progress, from 2017 to 2024. IMO the only thing that really matters is time and effort, not some kind of natural talent for art.
This guide will not be comprehensive, as nobody should be expected to read allat. Instead I will lean heavily on my own experience, and share what worked for me, so take everything with a grain of salt. This is a guide, not a tutorial. Cheers!
🔹 Do I need money?
NO!!! Pixel art is one of the most accessible mediums out there.
I still use a mouse because I prefer it to a tablet! You won't be at any disadvantage here if you can't afford the best hardware or software.
Because our canvases are typically very small, you don't need a good PC to run a good brush engine or anything like that.
✨Did you know? One of the most skilled and beloved pixel artists uses MS PAINT! Wow!!
🔹 What software should I use?
Here are some of the most popular programs I see my friends and peers using. Stars show how much I recommend the software for beginners! ⭐
💰 Paid options:
⭐⭐⭐ Aseprite (for PC) - $19.99
This is what I and many other pixel artists use. You may find when applying to jobs that they require some knowledge of Aseprite. Since it has become so popular, companies like that you can swap raw files between artists.
Aseprite is amazingly customizable, with custom skins, scripts and extensions on Itch.io, both free and paid.
If you have ever used any art software before, it has most of the same features and should feel fairly familiar to use. It features a robust animation suite and a tilemap feature, which have saved me thousands of hours of labour in my work. The software is also being updated all the time, and the developers listen to the users. I really recommend Aseprite!
⭐ Photoshop (for PC) - Monthly $$
A decent option for those who already are used to the PS interface. Requires some setup to get it ready for pixel-perfect art, but there are plenty of tutorials for doing so.
Animation is also much more tedious on PS which you may want to consider before investing time!
⭐⭐ ProMotion NG (for PC) - $19.00
An advanced and powerful software which has many features Aseprite does not, including Colour Cycling and animated tiles.
⭐⭐⭐ Pixquare (for iOS) - $7.99 - $19.99 (30% off with code 'tofu'!!)
Probably the best app available for iPad users, in active development, with new features added all the time.
Look! My buddy Jon recommends it highly, and uses it often.
One cool thing about Pixquare is that it takes Aseprite raw files! Many of my friends use it to work on the same project, both in their office and on the go.
⭐ Procreate (for iOS) - $12.99
If you have access to Procreate already, it's a decent option to get used to doing pixel art. It does however require some setup. Artist Pixebo is famously using Procreate, and they have tutorials of their own if you want to learn.
⭐⭐ ReSprite iOS and Android. (free trial, but:) $19.99 premium or $$ monthly
ReSprite is VERY similar in terms of UI to Aseprite, so I can recommend it. They just launched their Android release!
🆓 Free options:
⭐⭐⭐ Libresprite (for PC)
Libresprite is an alternative to Aseprite. It is very, very similar, to the point where documentation for Aseprite will be helpful to Libresprite users.
⭐⭐ Pixilart (for PC and mobile)
A free in-browser app, and also a mobile app! It is tied to the website Pixilart, where artists upload and share their work. A good option for those also looking to get involved in a community.
⭐⭐ Dotpict (for mobile)
Dotpict is similar to Pixilart, with a mobile app tied to a website, but it's a Japanese service. Did you know that in Japanese, pixel art is called 'Dot Art'? Dotpict can be a great way to connect with a different community of pixel artists! They also have prompts and challenges often.
🔹 So I got my software, now what?
◽Nice! Now it's time for the basics of pixel art.
❗ WAIT ❗ Before this section, I want to add a little disclaimer. All of these rules/guidelines can be broken at will, and some 'no-nos' can look amazing when done intentionally.
The pixel-art fundamentals can be exceedingly helpful to new artists, who may feel lost or overwhelmed by choice. But if you feel they restrict you too harshly, don't force yourself! At the end of the day it's your art, and you shouldn't try to contort yourself into what people think a pixel artist 'should be'. What matters is your own artistic expression. 💕👍
◽Phew! With that out of the way...
🔸"The Rules"
There are few hard 'rules' of pixel art, mostly about scaling and exporting. Some of these things will frequently trip up newbies if they aren't aware, and are easy to overlook.
🔹Scaling method
There are a couple ways of scaling your art. The default in most art programs, and the entire internet, is Bi-linear scaling, which usually works out fine for most purposes. But as pixel artists, we need a different method.
Both are scaled up x10. See the difference?
On the left is scaled using Bilinear, and on the right is using Nearest-Neighbor. We love seeing those pixels stay crisp and clean, so we use nearest-neighbor.
(Most pixel-art programs have nearest-neighbor enabled by default! So this may not apply to you, but it's important to know.)
🔹Mixels
Mixels are when there are different (mixed) pixel sizes in the same image.
Here I have scaled up my art- the left is 200%, and the right is 150%. Yuck!
As we can see, the "pixel" sizes end up different. We generally try to scale our work by multiples of 100 - 200%, 300% etc. rather than 150%. At larger scales however, the minute differences in pixel sizes are hardly noticeable!
Mixels are also sometimes seen when an artist scales up their work, then continues drawing on it with a 1 pixel brush.
Many would say that this is not great looking! This type of pixels can be indicative of a beginner artist. But there are plenty of creative pixel artists out there who mixels intentionally, making something modern and cool.
🔹Saving Your Files
We usually save our still images as .PNGs as they don’t create any JPEG artifacts or loss of quality. It's a little hard to see here, but there are some artifacts, and it looks a little blurry. It also makes the art very hard to work with if we are importing a JPEG.
For animations .GIF is good, but be careful of the 256 colour limit. Try to avoid using too many blending mode layers or gradients when working with animations. If you aren’t careful, your animation could flash afterwards, as the .GIF tries to reduce colours wherever it can. It doesn’t look great!
Here's an old piece from 2021 where I experienced .GIF lossiness, because I used gradients and transparency, resulting in way too many colours.
🔹Pixel Art Fundamentals - Techniques and Jargon
❗❗Confused about Jaggies? Anti-Aliasing? Banding? Dithering? THIS THREAD is for you❗❗ << it's a link, click it!!
As far as I'm concerned, this is THE tutorial of all time for understanding pixel art. These are techniques created and named by the community of people who actually put the list together, some of the best pixel artists alive currently. Please read it!!
🔸How To Learn
Okay, so you have your software, and you're all ready to start. But maybe you need some more guidance? Try these tutorials and resources! It can be helpful to work along with a tutorial until you build your confidence up.
⭐⭐ Pixel Logic (A Digital Book) - $10 A very comprehensive visual guide book by a very skilled and established artist in the industry. I own a copy myself.
⭐⭐⭐ StudioMiniBoss - free A collection of visual tutorials, by the artist that worked on Celeste! When starting out, if I got stuck, I would go and scour his tutorials and see how he did it.
⭐ Lospec Tutorials - free A very large collection of various tutorials from all over the internet. There is a lot to sift through here if you have the time.
⭐⭐⭐ Cyangmou's Tutorials - free (tipping optional) Cyangmou is one of the most respected and accomplished modern pixel artists, and he has amassed a HUGE collection of free and incredibly well-educated visual tutorials. He also hosts an educational stream every week on Twitch called 'pixelart for beginners'.
⭐⭐⭐ Youtube Tutorials - free There are hundreds, if not thousands of tutorials on YouTube, but it can be tricky to find the good ones. My personal recommendations are MortMort, Brandon, and AdamCYounis- these guys really know what they're talking about!
🔸 How to choose a canvas size
When looking at pixel art turorials, we may see people suggest things like 16x16, 32x32 and 64x64. These are standard sizes for pixel art games with tiles. However, if you're just making a drawing, you don't necessarily need to use a standard canvas size like that.
What I like to think about when choosing a canvas size for my illustrations is 'what features do I think it is important to represent?' And make my canvas as small as possible, while still leaving room for my most important elements.
Imagine I have characters in a scene like this:

I made my canvas as small as possible (232 x 314), but just big enough to represent the features and have them be recognizable (it's Good Omens fanart 😤)!! If I had made it any bigger, I would be working on it for ever, due to how much more foliage I would have to render.
If you want to do an illustration and you're not sure, just start at somewhere around 100x100 - 200x200 and go from there.
It's perfectly okay to crop your canvas, or scale it up, or crunch your art down at any point if you think you need a different size. I do it all the time! It only takes a bit of cleanup to get you back to where you were.
🔸Where To Post
Outside of just regular socials, Twitter, Tumblr, Deviantart, Instagram etc, there are a few places that lean more towards pixel art that you might not have heard of.
⭐ Lospec Lospec is a low-res focused art website. Some pieces get given a 'monthly masterpiece' award. Not incredibly active, but I believe there are more features being added often.
⭐⭐ Pixilart Pixilart is a very popular pixel art community, with an app tied to it. The community tends to lean on the young side, so this is a low-pressure place to post with an relaxed vibe.
⭐⭐ Pixeljoint Pixeljoint is one of the big, old-school pixel art websites. You can only upload your art unscaled (1x) because there is a built-in zoom viewer. It has a bit of a reputation for being elitist (back in the 00s it was), but in my experience it's not like that any more. This is a fine place for a pixel artist to post if they are really interested in learning, and the history. The Hall of Fame has some of the most famous / impressive pixel art pieces that paved the way for the work we are doing today.
⭐⭐⭐ Cafe Dot Cafe Dot is my art server so I'm a little biased here. 🍵 It was created during the recent social media turbulence. We wanted a place to post art with no algorithms, and no NFT or AI chuds. We have a heavy no-self-promotion rule, and are more interested in community than skill or exclusivity. The other thing is that we have some kind of verification system- you must apply to be a Creator before you can post in the Art feed, or use voice. This helps combat the people who just want to self-promo and dip, or cause trouble, as well as weed out AI/NFT people. Until then, you are still welcome to post in any of the threads or channels. There is a lot to do in Cafe Dot. I host events weekly, so check the threads!
⭐⭐/r/pixelart The pixel art subreddit is pretty active! I've also heard some of my friends found work through posting here, so it's worth a try if you're looking. However, it is still Reddit- so if you're sensitive to rude people, or criticism you didn't ask for, you may want to avoid this one. Lol
🔸 Where To Find Work
You need money? I got you! As someone who mostly gets scouted on social media, I can share a few tips with you:
Put your email / portfolio in your bio Recruiters don't have all that much time to find artists, make it as easy as possible for someone to find your important information!
Clean up your profile If your profile feed is all full of memes, most people will just tab out rather than sift through. Doesn't apply as much to Tumblr if you have an art tag people can look at.
Post regularly, and repost Activity beats everything in the social media game. It's like rolling the dice, and the more you post the more chances you have. You have to have no shame, it's all business baby
Outside of just posting regularly and hoping people reach out to you, it can be hard to know where to look. Here are a few places you can sign up to and post around on.
/r/INAT INAT (I Need A Team) is a subreddit for finding a team to work with. You can post your portfolio here, or browse for people who need artists.
/r/GameDevClassifieds Same as above, but specifically for game-related projects.
Remote Game Jobs / Work With Indies Like Indeed but for game jobs. Browse them often, or get email notifications.
VGen VGen is a website specifically for commissions. You need a code from another verified artist before you can upgrade your account and sell, so ask around on social media or ask your friends. Once your account is upgraded, you can make a 'menu' of services people can purchase, and they send you an offer which you are able to accept, decline, or counter.
The evil websites of doom: Fiverr and Upwork I don't recommend them!! They take a big cut of your profit, and the sites are teeming with NFT and AI people hoping to make a quick buck. The site is also extremely oversaturated and competitive, resulting in a race to the bottom (the cheapest, the fastest, doing the most for the least). Imagine the kind of clients who go to these websites, looking for the cheapest option. But if you're really desperate...
🔸 Community
I do really recommend getting involved in a community. Finding like-minded friends can help you stay motivated to keep drawing. One day, those friends you met when you were just starting out may become your peers in the industry. Making friends is a game changer!
Discord servers Nowadays, the forums of old are mostly abandoned, and people split off into many different servers. Cafe Dot, Pixel Art Discord (PAD), and if you can stomach scrolling past all the AI slop, you can browse Discord servers here.
Twitch Streams Twitch has kind of a bad reputation for being home to some of the more edgy gamers online, but the pixel art community is extremely welcoming and inclusive. Some of the people I met on Twitch are my friends to this day, and we've even worked together on different projects! Browse pixel art streams here, or follow some I recommend: NickWoz, JDZombi, CupOhJoe, GrayLure, LumpyTouch, FrankiePixelShow, MortMort, Sodor, NateyCakes, NyuraKim, ShinySeabass, I could go on for ever really... There are a lot of good eggs on Pixel Art Twitch.
🔸 Other Helpful Websites
Palettes Lospec has a huge collection of user-made palettes, for any artist who has trouble choosing their colours, or just wants to try something fun. Rejected Palettes is full of palettes that didn't quite make it onto Lospec, ran by people who believe there are no bad colours.
The Spriters Resource TSR is an incredible website where users can upload spritesheets and tilesets from games. You can browse for your favourite childhood game, and see how they made it! This website has helped me so much in understanding how game assets come together in a scene.
VGMaps Similar to the above, except there are entire maps laid out how they would be played. This is incredible if you have to do level design, or for mocking up a scene for fun.
Game UI Database Not pixel-art specific, but UI is a very challenging part of graphics, so this site can be a game-changer for finding good references!
Retronator A digital newspaper for pixel-art lovers! New game releases, tutorials, and artworks!
Itch.io A website where people can upload, games, assets, tools... An amazing hub for game devs and game fans alike. A few of my favourite tools: Tiled, PICO-8, Pixel Composer, Juice FX, Magic Pencil for Aseprite
🔸 The End?
This is just part 1 for now, so please drop me a follow to see any more guides I release in the future. I plan on doing some writeups on how I choose colours, how to practise, and more!
I'm not an expert by any means, but everything I did to get to where I am is outlined in this guide. Pixel art is my passion, my job and my hobby! I want pixel art to be recognized everywhere as an art-form, a medium of its own outside of game-art or computer graphics!
This guide took me a long time, and took a lot of research and experience. Consider following me or supporting me if you are feeling generous.
And good luck to all the fledgling pixel artists, I hope you'll continue and have fun. I hope my guide helped you, and don't hesitate to send me an ask if you have any questions! 💕
My other tutorials (so far): How to draw Simple Grass for a game Hue Shifting
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Something that's been on my mind for a while is that a lot of artists have been struggling to find programs that work with their budgets. Adobe's prices are... infamous, to say the least, and there seems to be a sharp learning curve for the more affordable options. And if you're like me, you might not feel comfortable with pirating to get an art program that is out of your price range. So here's a list of free art/editing tools. Any options without links are either mobile apps or can only be downloaded on Macs: Options without ads or watermarks:
FireAlpaca (notes: while this is an art program at heart, it can also be used as basic photo editing software once you get the hang of it. There is also a blog dedicated to tutorials on how to use FA in case you get stuck)
Medibang (note: the aforementioned FireAlpaca blog has some information on this software as well)
Krita (note: also available as an app for android and Google devices)
Storyboarder (notes: not to be confused with "Storyboarder.AI". While this program does require your email address before downloading, it is safe to use as far as I know (but please use caution regardless))
Pixilart (notes: link leads to browser version, also available as a mobile app)
Audacity (notes: apparently, the company behind this software, Muse Group, have also created a separate, subscription-based AI-voice program. I am unsure if it uses AI in a way that is generally considered to be ethical, like SynthV does, or if it follows the trends typically expected of those kinds of applications. The reason that I include this information is that I want to give everyone the ability to make an informed decision about whether or not they want to use anything from Muse Group, as I know many users on this site are anti-AI. However, I also know that some of those users wouldn't mind using Audacity since downloading it wouldn't be giving Muse Group monetary support - hence why the program is staying on the list.)
Clipchamp (notes: there are also paid tiers for this program. It is also available in-browser and as an iOS app. Furthermore, please be aware that there are some optional features that use AI)
iMovie (note: also available as a mobile app on iOS devices)
DramaQueen (notes: this is a software used to write scripts for plays, movies, etc. While it does require you to fill out some information before downloading, as far as I am aware, it is safe to use (but as always, use your own discretion))
Options that do have ads, watermarks, or microtransactions
ibisPaint X
Sketchbook (notes: formerly known as "Autodesk Sketchbook". PC and Mac versions do exist, but you have to pay to download them)
Medibang Paint
Capcut (note: has optional AI tools).
Be sure to check what system requirements are necessary for each program, and be aware of their limitations before downloading (for example, many users report Clipchamp has a tendency to crash, while others seem to be able to use it fine). Also, please feel free to add on to this. I know I haven't even scratched the surface here, as I tried to stick to software that I've either heard of extensively or have used personally.
#one thing I want to make clear just in case it wasn't already:#I am anti-AI as well#artificial intelligence should not be used to replace human creativity and jobs#I included whether or not a program has AI features in case you'd rather avoid software that uses that type of technology#regardless of if it's optional#also I know that Flipaclip is also a free program#but I purposefully excluded it due to how bogged down with microtransactions it has allegedly become since I last used it#the app Paper is also free#but it makes you pay for brush sizes#so that was a no-go#artists on tumblr#art tips#art advice#art resources#art programs#firealpaca#audacity#Opal speaks#may God bless you all
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Day Definitely 3 Of Drawing Gideon Coal Until The Hyperfixation Wears Off
okay i missed yesterday. but it was cause i went to pride prom and passed out afterwards so cut me some slack!!

also!!!! we need to appreciate all of the artists who do stuff on their computers with a mouse!!!!! i have never done this before and this shit is HARD. to all those seeing this who draw with a mouse, mad respect. software used is pixilart
just a normal gideon :))
#legends of avantris#once upon a witchlight#gideon coal#drawing#artwork#dnd#art#pixel art#pixilart#digital art#digital drawing#gideon nathaniel coal#love him!!!!!
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Have YOU ever wanted to create pixel art? Have YOU ever felt like you need daily prompts for art? Well, do I have the website for you!
Pixilart is a free website that has daily challenges, badges that you can earn, and, of course, a pixel art art software built right in!
If you prefer to browse, however, looking at the digital art and pixel art, don't worry! It has a twitter-like format, but much nicer(and saner) people behind the accounts, and the settings are easy to manage!
And for all you collectors, and all you competitive folk, you can earn badges by making pixel art, competing in contests and doing the daily challenges, and even things as simple as using the search bar, liking a bunch of posts, and reblogging! You can also earn points from doing some of these things, and you can compete against the people you follow!
If you'd like to become a suffering artist, there's even an animation feature!
There's also a mobile app if you'd like to take it to a touchscreen, and there's hundreds of color pallets and templates if you need help. The interface is user friendly and intuitive, and you can make and read comics.
Honestly, this website is really cool, and it's really nice to just log in every day or every other day, and just see what I can make with the daily challenge.
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Welcome I hope you enjoy this blog full of art and sometimes mini comics and art requests!! This is a family friendly blog so all ages are aloud! I take art requests so don't be shy! (I really need ideas ;-;) My art style changes from time to time! I am really thankful if you follow me There is a lot of neon colors if those hurt your eyes! I sometimes I do free commissions! Reblogs are helpful! Thank you for reading!!
The apps I use: Sketchbook. Pixilart. LINK!:
Some things will change in this blog!
#hello#welcome to this blog#my art#cool art#digital art#3rr0r-tim3#small artist#artists on tumblr#digital artist#oc artist#art on tumblr#drawing#artwork#all ages#pixel art#pixel artist
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Hi! I love your sprites! They’re so cool :00
I’m kind of trying to make some too and was wondering by how many pixels you use for the ones you make? And maybe if you could list some people that helped you learn..?
Uhh, I don’t know, sorry.
Thank you! I learned a lot of what i know from a friend of mine, but one tip i have if you're working with larger scale pixel art is that it can be good to draw what you're spriting on paper first, and then scaling it down to the desired size you want for the sprite and using the drawing as a sort of blueprint for the sprites. With overworld sprites i usually use the original sprites from undertale/deltarune as a starting point and work off it from there. As for what software I use, i actually use Microsoft paint, though id highly recommend you use pixilart instead because it has a lot of tools that are specifically made for pixel art. Hope that helps, let me know if you have any more questions
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Hey y’all this reminds me
I wanna let you know I use my school laptop’s finicky touchpad and the pixilart built in software (don’t get me wrong it’s a 🅱️itch) but yeah absolutely you don’t need a special digital artist’s setup to make a neat little drawing!
dawn dreaming 💕✨ buy a wallpaper or leave a tip / twitter / instagram / shop
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Technical Research - Resources
Pixilart
I've been using this to make pixel art for years now and it's what I fell most comfortable using. There are many alternatives with better features such as AseSprite but Id rather stick to Pixilart for now as its free and I'm more used to it.
youtube
Asesprite
Asesprite is a program to make animated sprites and pixel art. It has a wide range of features that make it ideal for professional pixel art work.
youtube
Photoshop -
Photoshop is a graphics editor typically used for professional digital art. It possesses a surplus of cutting-edge tools that can be accessed and learnt with much ease.
youtube
Adobe Illustrator -
Adobe Illustrator is a graphic design software made ideally for voxel art. It works on most computer systems with a helpful and flexible user interface.
youtube
Magica Voxel
Magica voxel is program made for creating and rendering voxel art. It allows you to create cubic 3d art like in gams such as Minecraft Dungeons. I've previously used magica voxel for a couple of projects and can say its an enjoyable program many cool features.
youtube
Out of all these options I think Ill stick to pixel art t make art for my project. One day in the future I may find myself using asesprite as it is still something I wanna eventually use. I don't really like using photoshop as it isn't very organized for any specific graphics work so it might take too long to get used to. I think I will try to dabble in adobe illustrator a little bit to experiment with voxel art alongside the projects development but only for a small part. I don't see myself using Magica voxel much for this project but it is still a program I enjoy using.
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I never made a pinned post oh no
I am: Solitaire
This is: My Blog.
My Blog is about: My pitiful attempts to make (a) videogame(s), and also other pieces of art that i dont have anywhere else to post.
Im trying to get used to posting about myself, I've been a serial lurker on every social media site ever my entire life, and honestly I'm sick of it. Also, if I post consistently, I actually work on my stuff, which is always a positive, unless im making sprite sheets, in which case i usually suffer.
My socials are (in order of activity):
Pixilart
Neocities
Artfight
Picmix
While is it not the software of the game I'm logging the creation of on this blog, I know my way around Bitsy quite well! So if you have questions about using Bitsy, ask me! if you have questions about GBstudio, also ask me! or in general, ask me! about literally anything! there's nothing to lose because there's anon!
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ID: flat coloured full body pixel art of Martin Blackwood from The Magnus Archives in the MAG 170 Lonely mansion. Martin is a fat white man with brown half-long hair with a white streak, and fogged over glasses. He is wearing black trousers, a dark blue raglan sweater, pink socks and dress shoes. He sits, surrounded by low-hanging fog, on an uncomfortable looking wooden chair in an otherwise empty room. The room has a wooden floor and white walls. A single patch of fog hangs higher, and covers Martin's face. On the right of the canvas the artist's signature reads "Moss and Pebble '23". End ID
A bonus piece for @stlgeekgirl for Fandom Trumps Hate 2023.
#pixel art#moss and pebble#moss and pebble pixel art#described#accessible art#year: 2023#software: pixilart#canvas: 80x80#fandom: the magnus archives#event: fandom trumps hate#the magnus archives#martin blackwood#mag 170
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Project Update #5 - Life update + extras
In this update, I talk about how my progress has been going with the insane 48-52 hours per week I work as a manager. While trying not to let this hinder my progress, I try to make the most of every hour. In the meantime, here are some extra development goodies that are not presented in the update video:
Here are the current sprites that I created using Pixilart, an online browser editor. The tree sprite is the background used for the game when the player is playing the minigame through the TV's console. More about the minigame in the previous update.
Below is the general layout of the game's map, with the left image being the top floor, and the right image being the first floor.
Above, you can see that the player(s) will spawn in one of two bedrooms to the very left on the top floor, and the staircases is marked to show where the transition to each floor is located,
The entire map was created by me using Blender, a free 3D software, which has recently become an official industry standard tool as of 2019.
In the image, there isn't much, as it is just a wireframe shot of the entire map, with the indoor assets not included in the image.
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Asset creation tools
When making pixel art I use the Pixilart website to make it. I have been using this app for nearly 4 years of my life where I would make and post my art publicly and privately.
While Photoshop was the recommend software for me to use I had some trouble with utilizing Photoshop properly with all the new options, keys and tools that I just couldn't remember and figured out I would just stick to Pixilart instead to facilitate making my work. Here is a sprite sheet and tile set for the project.
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Omg thank you so much!
I did it on my cellphone so I used Pixel Studio for it. I use Pixilart when I'm on a PC. I don't think the software is as important as the canvas size. I used 64px for this, might seem very little but it's bigger than it appears 🥲 You might be surprised of how much you can do with a very tiny canvas
Good luck, I hope I get to see your pixel art if you're comfortable with it!! I'm sure it'll turn out pretty great!:)


As promised, here's Tenten and unhinged Tenten! :)
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Question: how did you make the shattered omori characters. Like what software I mean
I just used pixilart and got the character sprites off the Omori wiki and painted over them in Shattered Omori’s colour scheme before drawing on the cracks
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can i ask what software you used to make the online chat pixel graphic 💕 its so cute and has inspired me
Hiii!! I'm so sorry i always forget to responde everyone aaaa, but I'm so happy that I have inspired you someway this is so cooool!! At first I was using piskel, it's free and very easy to use if u don't know anything about pixelart, and that's the one I used to make the online chat kitties. Right now im using pixilart, It has way more tools you can use, but it might be confusing at the beginning ehe.
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